Galadriel Fan Art

Poly groups/Face Sets

Poly groups/Face Sets

Galadriel Fan Art

Morfyd Clark as Galadriel fan art. Sculpted in Zbrush and futher developed with Blender and Substance Painter. The hair grooming was done in Blender using Blenders new hair curves. For the braid I used a combination of hair particles and hair curves workflow. You can see a tutorial of how I set the hair up in the video using Blender's particles system and goemetry nodes.